

We love that world and we love that game. "We're only doing this because we want to explore The Capital Wasteland again. "I'd give up on the project and I know 90% of the team would," he tells us. That said, he'd drop it in a heartbeat if he had to.

It isn't clear whether Bethesda will ever deliver the long-rumoured Fallout 3 remaster, but the uncertainty surrounding it is enough to give The Capital Wasteland's Project Lead the desire to continue with the fan-led creative endeavour. I got bored one day and thought "You know what? Let’s see If I can’t recreate a little bit of Fallout 3 in Fallout 4?" After all, as NafNaf himself admits, “If Bethesda weren’t going to announce a Fallout 3 remaster on the game’s tenth anniversary, then it’s not going to happen at all.” But Octocame and went without any new reveals, putting yet more pressure on Road to Liberty for The Capital Wasteland to deliver when Bethesda refused. Last year, Fallout 3 celebrated its tenth anniversary, and rumours of a potential remaster in the vein of Skyrim: Special Edition (opens in new tab) had many crossing their fingers for an announcement from Bethesda. "The capital Wasteland all started because I got bored one day and thought, 'you know what? Let's see if I can't recreate a little bit of Fallout 3 in Fallout 4?' Some of the guys that I was working with at the time in Road to Liberty were impressed, and we asked ourselves how far we could take it," he says, admitting that "it just blew up from there!" Reclamation day NafNaf’s love of Fallout 3 never necessarily stemmed from a disappointment with the direction Bethesda took for the less beloved Fallout 4 (opens in new tab), but rather a desire to see one of his favourites running with a fresh coat of paint. It’s not as a bad a game as people remember, though I may be biased because it’s one of my earlier memories of video games!” It’s got that weird, dark humour that apes the vibes of the original games. Around every corner there’s a story of survival and pain and death. As someone who is literally remaking Fallout 3 from almost the ground up, however, he is a big fan of Bethesda’s very first open-world apocalypse. Indeed, like many of us, NafNaf also sides with the disappointed majority when it comes to Fallout 76 (opens in new tab), which he devoted some time to playing upon the game’s release last November.

The very best Fallout 4 settlements (opens in new tab): Seriously, how did they make these? It was really when we decided to just go out there, see what voice talent we pick up we came back a day later with lots of interest.” We had already invested so much time into it. So we shut The Capital Wasteland down," he tells me, explaining that while the team needed to put the project on hold to regroup, it was never forgotten. a lot of things happened in the space of a few months to the point where it felt like was the final nail in the coffin. “During this time, I changed jobs, the level designer and main artist both ended up in hospital. The short of it was that they made it clear they were not supporting people who were porting the old content.” “Basically, one of our ex-members of this project got in contact with someone who works with Bethesda and started talking about our planned method. “There’s a lot of stuff that I can’t really talk about,” he says, reflecting on how that Bethesda conversation had played out last year. Only this time, to circumvent Bethesda’s legal parameters, they’d be re-recording every single line of Fallout 3’s dialogue. Months later, however, the project miraculously re-emerged from its dormancy under the curation of a small but dedicated core group of Road to Liberty’s remaining members, who were determined to finish the work they’d started before Bethesda had dramatically hit the brakes. In the face of seemingly unbeatable odds, Road to Liberty reluctantly put The Capital Wasteland on indefinite hold (opens in new tab) in March 2018, and many members of the team went their separate ways. well, the company has an infamous history of fighting, and winning, a litany of self-filed intellectual property lawsuits. The Capital Wasteland was announced in 2017, but Road to Liberty (opens in new tab) – the project’s self-titled group of modders – found themselves in hot water only a year later when they shared their plans with Bethesda to incorporate all of Fallout 3’s original audio assets into the unofficial remaster, only to be met with a stern warning from the studio to refrain from doing so.
